- Hyrule Warriors Legends Koei Wiki
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Hyrule Warriors | |
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Developer(s) | |
Publisher(s) | Nintendo |
Director(s) | Masaki Furusawa |
Producer(s) |
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Designer(s) | Takahiro Kawai |
Programmer(s) | Takanori Goshima |
Artist(s) | Mariko Hirokane |
Writer(s) | |
Composer(s) |
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Series | |
Platform(s) | |
Release |
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Genre(s) | Action, hack and slash |
Mode(s) | Single-player, multiplayer |
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Hyrule Warriors (known as Zelda Warriors[a] in Japan[2]) is a hack and slashaction video game developed by Omega Force and Team Ninja for the Wii Uvideo game console. Hyrule Warriors was released in Japan in August 2014, and internationally the following month. The game is a collaboration between Koei Tecmo and Nintendo, and is part of both Nintendo's The Legend of Zelda and Koei Tecmo's Dynasty Warriors series. It is one of the best-selling games on the Wii U.[3] An updated portHyrule Warriors Legends, known as Zelda Warriors: Hyrule All-Stars[b] in Japan, was released for the for the Nintendo 3DS in Japan in January 2016 and worldwide in March 2016. A further enhanced port Hyrule Warriors: Definitive Edition, known as Zelda Warriors: Hyrule All-Stars DX[c] in Japan, was released for Nintendo Switch in Japan in March 2018 and worldwide in May 2018.
- 2Plot
- 3Development and release
- 4Reception
Gameplay[edit]
Hyrule Warriors mixes the hack-and-slash gameplay of Koei Tecmo's Dynasty Warriors series of video games with settings and characters from Nintendo's The Legend of Zelda series.[4] Amongst many other characters, the player controls an original iteration of Link in melee combat to take on large numbers of enemies from the Legend of Zelda series.[5] While there is a much stronger emphasis on combat than other games in the Legend of Zelda series, the player may use common weapons from prior games in the series, such as a sword, bombs, and Link's signature spin attack.[6] Enemy targeting also returns, in combination with elements from the Dynasty Warriors combat system.[7] Obtaining items through discovering and opening chests is retained as well.[8]
The game has a context-based combat system, in which the player character's abilities change depending on the weapon chosen. Role-playing elements such as weapon and character leveling also appear.[9] Defeating certain enemies gives players weapons bags, which will grant a random weapon to the character, and materials bags, which can be used to power up characters. 'Sealed weapons' may also be found in treasure boxes, which increase the types of weapons randomly generated for the player in the field.[10] The game supports an asymmetric local two-player mode with one player using the Wii U GamePad and another using a monitor.[11][12] The game is also compatible with Amiibo figures, with figures based on The Legend of Zelda series unlocking additional content such as new weapons.[13][14]
The main campaign of Hyrule Warriors, 'Legend Mode', allows players to progress through the game's story; these story chapters can be replayed with any character in 'Free Mode'. Additionally, the game features an 'Adventure Mode', in which players explore a map based on that of the original The Legend of Zelda and complete specific objectives, such as defeating a certain number of enemies within a time limit or completing a mission with a specific character and weapon. An update released on the game's launch date added 'Challenge Mode', which encourages players to collect as many rupees as possible in a set scenario. The in-game Bazaar allows players to forge new weapons, spend rupees to raise characters' levels, create potions to temporarily boost a character's stats in battle, and exchange materials for badges that augment characters' abilities. The game also offers an additional quest to collect 100 Gold Skulltulas, tokens that appear in specific Legend Mode and Adventure Mode levels after defeating enough enemies, which will unlock illustration pieces of the several characters in the game and contribute to upgrading the in-game apothecary.[10]
Plot[edit]
The game is set in Hyrule, outside of the official Zelda timeline.[15][16] Long ago, Ganondorf was defeated and his soul splintered into four fragments. Three of them were sealed in different moments in time, while the Master Sword trapped the fourth. Ganondorf plots his resurrection through Cia, a sorceress who protects the balance of the Triforce. Cia becomes fascinated with the spirit of the hero of legend, with her romantic feelings for the hero providing Ganondorf an opportunity to purge her inner light. As a result, Cia becomes consumed in her desires, opening the Gate of Souls, a portal to different time-space realities of Hyrule, to amass an army of monsters. Seeking to unite the Triforce and conquer Hyrule, she uses her subordinates Wizzro and Volga to wage war against Princess Zelda and the Hylian army.
As Cia's forces attack Hyrule Castle, Link, a Hyrulian soldier-in-training, rushes out to aid the other troops and discovers he possesses the Triforce of Courage. However, the castle is taken and Princess Zelda is unaccounted for in the aftermath, so Hyrule general Impa asks Link to aid her in finding the princess. While searching, Link and Impa meet Sheik, a Sheikah warrior who claims to know Zelda's whereabouts, and Lana, a sorceress from the same clan as Cia. The group heads to the Valley of Seers hoping to close the Gate of Souls, but Cia traps Link and Sheik, who is revealed as the bearer of the Triforce of Wisdom. Cia steals both Triforce pieces, combines them with her own Triforce of Power, and uses the completed Triforce to open portals in time and space to the resting places of Ganondorf's spirit fragments.
To restore Hyrule to normal, Link, Impa, and Lana each lead their own campaign to drive out Cia's armies and close the Gates of Souls in each era. Along the way, they are aided by each time period's native heroes, including Darunia and Princess Ruto from Ocarina of Time, Agitha and Midna from Twilight Princess, and Fi from Skyward Sword. During this time, Sheik reveals herself to be Princess Zelda in disguise, and Lana explains that she and Cia were once the same person, with Lana embodying the light Ganondorf purged from Cia's heart. Meanwhile, three of Ganondorf's spirit fragments are released, allowing for his body to be resurrected. No longer needing Cia, he attempts to take the Triforce, but Cia sends Link and Zelda's pieces back to their owners and uses her own piece to lock Ganondorf away.
After retrieving the Master Sword, whose power is strengthened by his bonds of friendship, Link prepares to confront Cia, who has been weakened after being abandoned by Wizzro and Volga and using her own life force to strengthen her troops. He defeats her and she fades away, with Lana inheriting her piece of the Triforce. Using the completed Triforce's power, the time-displaced heroes are sent back to their own periods and Hyrule is restored to normal, with Lana once again closing the Gate of Souls. However, due to the Master Sword's removal, the last of Ganondorf's spirit fragments is released, and Ganondorf is fully resurrected, summoning Ghirahim and Zant from across time and space. With their combined efforts, Ganondorf manages to retake all three Triforce pieces from their bearers, using it to strengthen his army and take over Hyrule Castle. Lana summons the heroes from Hyrule's history, and the combined group of heroes defeat Ghirahim and Zant before venturing towards Ganon's Tower. Link manages to defeat Ganondorf, but he uses the Triforce to transform himself into Beast Ganon. With the help of Zelda's light arrows, Link defeats Ganon, and the heroes use the Triforce to seal him away once more. The heroes of the past are returned, Lana resumes watching over the Triforce in Cia's place, and Link and Zelda return the Master Sword to its pedestal to prevent Ganondorf's escape.
Hyrule Warriors Legends[edit]
During Cia's siege on Hyrule Castle, a Cucco farmer named Linkle receives word of the invading army. Believing she is the newest incarnation of the legendary hero, she equips her grandmother's compass and sets off for the castle accompanied by her Cuccos. However, her poor navigational skills causes her to travel in the wrong direction, and she is attacked by Skull Kid, who attempts to steal her compass. During the struggle, Linkle discovers the compass's magical properties and reclaims it, setting off once more. As she continues to get lost, she runs into many of the heroes from Hyrule's past and aids them, such as helping Fi prevent the Imprisoned's summoning, protecting Ruto and Darunia from an ambush by Volga's forces, and briefly restoring Midna to her true form. Finally, she arrives at Hyrule Castle just after Ganon is defeated and assists Impa in protecting it from the remaining monsters. When they are attacked by an invincible Dark King Dodongo, Linkle's compass suddenly reacts and purifies the creature, allowing them to defeat it and drive the monsters off. Linkle joins the celebration with the rest of the army as Link and Zelda return from restoring the Master Sword to its pedestal.
Shortly thereafter, an unknown figure attacks Lana and steals the Triforce of Power. At the same time, a new rift is opened and pulls pieces of the Great Sea landscape into Hyrule, with many of the islands fusing together. At Impa's request, Link goes to the Forsaken Fortress to investigate, where he meets Tetra and aids her in fighting off the gathering monsters. The monsters retreat, but the Helmaroc King abducts Tetra. Link pursues the bird to the Gerudo Desert and rescues Tetra with help from Lana, who arrives to close the open Gates of Souls and find clues as to why Cia vanished. King Daphnes Nohansen Hyrule appears to them and explains that an evil from his and Tetra's world is responsible for the recent events. The four journey to the Temple of Souls, where they are attacked by the forces of a dark impostor of Cia. Lana frees the real Cia from the darkness, who explains her magic was stolen after her defeat by Phantom Ganon, the true mastermind behind the recent events, which had caused her to disappear. The group tracks him to his hideout, a fusion of the Earth and Wind Temples, and defeat him. As he dissipates, Cia's magic is returned to her and the Triforce of Power is released from his body, which Lana returns to Cia. Tetra and the King are returned to their native time, and Cia is brought back to the castle, where she, Link, and Zelda use the Triforce to restore Hyrule to normal. Having made peace with everyone, Cia returns with Lana to the Valley of Seers to watch over the Triforce together.
Development and release[edit]
Hyrule Warriors was announced on December 18, 2013, in a Nintendo Direct video[17] as a collaboration with Koei Tecmo.[18] As such, Nintendo president Satoru Iwata stated that the game would not be the next main series installment of The Legend of Zelda, but rather a spin-off from the main series.[19] Long-time Zelda producer, Eiji Aonuma, is supervisor for the title.[20] The concept for Hyrule Warriors was first proposed by Team Ninja lead developer Yosuke Hayashi while he and Koei Tecmo executive VP Hisashi Koinuma, who was in charge of the Warriors franchise, were discussing a possible Dynasty Warriors cross-franchise game with Nintendo. Zelda was chosen due to the fact that Hayashi, Koinuma and many staff at the company were fans of the series.[21]
When Warriors was presented to Eiji Aonuma, Koei Tecmo used their cross-over game One Piece: Pirate Warriors as an example of how the game would feel. In contrast to previous collaborations, Nintendo was confident in Koei Tecmo's ability to make the game, leading them to have 'far more expectations than uncertainties.' This confidence was shared by Aonuma, who readily accepted being offered a place in the game's development by Shigeru Miyamoto.[22] Part of the reason behind Aonuma's strong support of Hyrule Warriors is an ongoing push by him to break away from many traditions that have become attached to the Zelda franchise since its inception. Along with Omega Force, the main developers for the Dynasty Warriors series, Hayashi and Koinuma brought in help from Team Ninja, who had developed the Dead or Alive series, to help more with one-on-one combat and inject new ideas into the development process.[23] In an April 2014 interview, Koei Tecmo's president Yoichi Erikawa stated that he hoped Hyrule Warriors would appeal to fans of both franchises and go on to sell at least one million copies.[24]
Hyrule Warriors was publicly displayed at the Electronic Entertainment Expo 2014 with a new trailer, in which Agitha, Lana, and Midna were confirmed as playable characters. Zant and Argorok were also confirmed as boss characters.[25][26] The game also appeared in playable form for show floor attendees, as part of a Nintendo Treehouse presentation.[citation needed] Over the time span following the E3 announcement, Nintendo has released further information on the game's website, confirming Fi, Ruto, Darunia and Sheik as playable characters, as well as Ghirahim, the Imprisoned and a version of Gohma as boss characters.[27] During a Nintendo Direct presentation on August 4, 2014, Zant and Ghirahim were also confirmed to be playable, alongside the game's main antagonist and final playable character, Ganondorf.[28] A female version of Link was also considered as a potential playable character, but was scrapped during development.[29] Sketches of the female version were included in the Hyrule Warriors art book included in the Japanese limited editions of the game[30] and the character grew in popularity shortly afterwards, becoming one of the more widely requested characters during Koei Tecmo's open call for new playable characters in the game's official Twitter.[31] The female version, officially named Linkle, was later announced for Hyrule Warriors Legends during the Nintendo Direct web stream on November 12, 2015.[32] Former Nintendo character writer Chris Pranger stated that Linkle was the last character he wrote for before leaving Nintendo.[33]
Release[edit]
The game was first released in Japan on August 14, 2014, and was available in both regular and special editions. The first special edition, the 'Premium Box', features a copy of the game, an art book, a Triforce-shaped clock and two extra costumes for the character. The second special edition, called the 'Treasure Box', adds a third costume, a scarf resembling Link's in the game and a miniature treasure chest accessory.[34] A special edition featuring the game and Link's Warrior scarf was released in Europe and Australia.[35]
Downloadable content[edit]
Three costume packs were available as downloadable content (DLC) for those who pre-ordered the game at specific retailers. Each of these gave Link and Zelda one additional costume based on their appearances in a prior Legend of Zelda title, including Ocarina of Time, Twilight Princess, and Skyward Sword. Players who registered the game on Club Nintendo within the first month of release received costumes for Ganondorf based on Ocarina of Time and Twilight Princess. These DLC packs were later made available for purchase via the Nintendo eShop in December 2014.[36] Players who use the Link or Toon Link Amiibo figures with Hyrule Warriors will also unlock the Spinner weapon from Twilight Princess for Link, while scanning other figures will grant the player random equipment or items, with figures based on The Legend of Zelda granting higher-tier rewards.[37] A free update that adds Cia, Volga, and Wizzro as playable characters was released in October 2014. The game has since received a series of free updates that add several other features, such as a higher level cap, new character and weapon skins, and additional challenges.[38] An additional 'Classic Tunic' costume for Link based on the original The Legend of Zelda was distributed for free in celebration of Hyrule Warriors Legends' announcement.[39]
Additionally, four DLC packs were released in the months following the game's launch. The first DLC bundle, the 'Master Quest Pack', was released in October 2014. This bundle included a new 'Cia's Tale' story campaign, alternate Guardian of Time costumes for Lana and Cia, Epona as a weapon for Link, 16 unlockable character re-color costumes, and most notably, a second map for Adventure Mode. The second bundle, the 'Twilight Princess Pack', was released in November 2014, and added Twili Midna as a playable character, the Dominion Rod weapon for Zelda, Ilia and Postman costumes for Zelda and Link respectively, 16 unlockable character re-color costumes, and a third Adventure Map. The third bundle, the 'Majora's Mask Pack', was released in February 2015, and added Tingle and Young Link as playable characters, a Skull Kid costume for Lana, Ocarina of Time costumes for Sheik and Impa, 16 unlockable mask-based costumes, and a fourth Adventure map. The final bundle, the 'Boss Pack', was released in February 2015 in Japan and March 2015 in North America, and added two new modes: 'Boss Challenge', in which players fight multiple boss enemies at once, and 'Ganon's Fury', in which players can play certain challenges as final boss Ganon, with a playable giant Cucco for Ganon's Fury and 5 new re-color costumes as rewards. Players who purchased all four packs received an exclusive Dark Link costume.[38]
In a Nintendo Direct presentation on March 3, 2016, it was announced that four new DLC packs for the Wii U and Nintendo 3DS versions of the game would add additional Adventure Mode maps, characters, costumes, and more throughout the year. The Wii U version would receive all packs except for the first one. Players can purchase a season pass that includes all four packs or purchase each pack separately. The first pack, the 'Master Wind Waker Pack', added a 'Master Quest' version of the Great Sea Adventure Map for the 3DS version. Medli, from The Wind Waker, was released as a free downloadable character for both versions to coincide with the release of the Master Wind Waker Pack.[40] The second pack, based on Link's Awakening, was released on June 30, 2016 in Japan, Europe and North America. The pack added Marin as a playable character and a Boots weapon for Linkle on both versions, and a new Adventure Map for the 3DS version.[41] The third pack, the Phantom Hourglass and Spirit Tracks pack, was released on September 1, 2016. The pack included the playable character Toon Zelda and a Sand Wand weapon for Toon Link on both versions, and an additional Adventure Map for 3DS.[42] The final DLC pack, the A Link Between Worlds pack was released on October 31, 2016. It contained a final Adventure Mode map for the 3DS version, as well as Ravio and Yuga as the final playable characters for both versions of the game.[43] Players who purchased the season pass received an exclusive Ganondorf costume based on his appearance in The Wind Waker.
Nintendo 3DS port[edit]
On June 10, 2015, a leaked trailer revealed a port of the game for the Nintendo 3DS, titled Zelda Musou: Hyrule All-Stars in Japan. The game was officially announced as Hyrule Warriors Legends six days later during Nintendo's Digital Event at E3 2015.[44] The port includes all previously released DLC, features the ability to switch characters on the fly, and adds two new story chapters: one based around new character Linkle, and one featuring characters and environments from The Legend of Zelda: The Wind Waker that serves as an epilogue. Tetra, King Daphnes and Toon Link, all from The Wind Waker, along with Skull Kid from Majora's Mask and the original character Linkle, the aforementioned girl who resembles Link, appear as new playable characters.[45][46][47] The game's Adventure Mode features a new 'My Fairy' system and an additional map inspired by The Wind Waker, as well as more costumes and a new Trident weapon for Ganondorf.[48][49] Players who purchased the 3DS version received a download code to add the new characters and weapon to the Wii U version.[50] Due to hardware limitations, the game only supports autostereoscopic 3D on the New Nintendo 3DS.[51] The port was released in Japan in January 2016, and released internationally in March 2016.
Nintendo Switch port[edit]
Hyrule Warriors Legends Koei Wiki
It was announced via a Nintendo Direct presentation in January 2018 that the game would be ported to Nintendo Switch under the name Hyrule Warriors: Definitive Edition, titled Zelda Musou: Hyrule All-Stars DX in Japan. Definitive Edition includes all the content and DLC from the Wii U and Nintendo 3DS releases, as well as new costumes for Link and Zelda based on their appearances in The Legend of Zelda: Breath of the Wild, along with other minor changes. The game was released in Japan in March 2018, and worldwide in May 2018.[52]
Reception[edit]
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Hyrule Warriors was met with a generally positive reception and holds an average critic score of 76 out of 100 on Metacritic, indicating 'generally favorable reviews' based on 81 reviews.[53] Critics generally praised all the references to the Legend of Zelda universe, while others enjoyed the combination of the two franchises although some criticized the repetition of the fighting formula. Miguel Concepcion of GameSpot praised the 'delightful Legend of Zelda fan service from beginning to end' while still managing to be 'a fine Dynasty Warriors spin-off in its own right'.[63] Jim Sterling of The Escapist praised the great variety compared to other Warriors titles, noting the 'meaty combat system' and different styles between each playable character, calling the game 'a mad idea that should logically get old after an hour, but never does',[70] while Chris Carter of Destructoid called the amount of fan service 'staggering' and being particularly favorable towards the cooperative gameplay modes.[57] Kyle Hilliard of Game Informer stated that Team Ninja did a far better job on collaborating with Nintendo on Hyrule Warriors than they had on their last title, Metroid: Other M, stating that the game 'isn’t a true Zelda game, but there’s plenty here for Zelda fans to enjoy'.[61] Jose Otero of IGN also enjoyed the cross-over, in what he states 'makes me feel powerful in a world I love', yet in contrast noted an issue with cooperative play, particularly with the player using the Wii U GamePad such as a lower resolution and slow down.[66]
Lorenzo Veloria of GamesRadar however was less favorable of the gameplay ties to the Warriors series that despite 'brilliant Zelda fan-service' called the combat 'unimaginative' and repetitive,[62] while Dan Ryckert of Giant Bomb felt that the mission variety was 'basic' and full of 'mindless slashing'[65] The review for GameTrailers concluded that 'your long term enjoyment of this game boils down to how much you like Dynasty Warriors, or hack-and-slash games in general'.[64] Simon Parkin of Eurogamer however felt that Warriors gameplay is 'often unfairly criticized', before going on to state that compared to previous titles 'Hyrule Warriors rewards thoughtful play and demands a strategic approach that transcends the brute force combo-strings of its moment-to-moment gameplay'.[59]
All four Famitsu reviewers awarded Hyrule Warriors a score of 9 out of 10, for a total score of 36/40.[60]
Sales[edit]
The game sold 69,090 copies, or 57% of its shipment, on the first week of its release in Japan.[71]Hyrule Warriors was more successful in the West, however, selling 190,000 units in its first weekend in North America.[72] The overseas success of the title surprised Koei Tecmo, since it had sold beyond their expectations.[73] In January 2015, Koei Tecmo announced that they had shipped one million copies of the game to retailers.[3]
In October 2018, a financial report published by Koei Tecmo revealed that the Nintendo Switch port sold more than expected outside Japan, despite not revealing sales figures.[74][75] As of 2018, the game has sold 58,581 copies in Japan.[76]
Notes[edit]
- ^Japanese: ゼルダ無双Hepburn: Zeruda Musō?
- ^Japanese: ゼルダ無双 ハイラルオールスターズHepburn: Zeruda Musō Hairaru Ōru Sutāzu?
- ^Japanese: ゼルダ無双 ハイラルオールスターズ DXHepburn: Zeruda Musō Hairaru Ōru Sutāzu DX?
References[edit]
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- ^Ishaan (December 18, 2013). 'Hyrule Warriors Is 'Zelda Musou' In Japan'. Siliconera. Retrieved February 9, 2014.
- ^ abWhitehead, Thomas (January 27, 2015). 'Koei Tecmo Releases Awesome Hyrule Warriors Wallpapers to Celebrate One Million Units Shipped'. Nintendo Life. Archived from the original on January 27, 2015. Retrieved January 27, 2015.
- ^Robinson, Martin (December 18, 2013). 'Zelda spin-off Hyrule Warriors announced'. Eurogamer. Gamer Network. Retrieved February 9, 2014.
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- ^Makuch, Eddie (December 18, 2013). 'Zelda and Dynasty Warriors come together for 'Hyrule Warriors' on Wii U in 2014'. GameSpot. Retrieved February 9, 2014.
- ^Ronaghan, Neal (May 21, 2014). 'Hyrule Warriors Features Multiple Playable Characters'. Nintendo World Report. Retrieved May 23, 2014.
- ^Martin, Liam (December 18, 2013). 'Zelda: Hyrule Warriors announced for Wii U with trailer'. Digital Spy. Retrieved February 9, 2014.
- ^Otero, Jose (January 7, 2014). '10 Characters We'd Like to See in Hyrule Warriors'. IGN.
- ^ abBrian. 'Lots of new Hyrule Warriors details'. Nintendo Everything. Retrieved July 27, 2014.
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- ^Kato, Matthew (December 18, 2013). 'Legend Of Zelda Meets Dynasty Warriors In Hyrule Warriors'. Game Informer. Retrieved February 9, 2014.
- ^Suszek, Mike (December 18, 2013). ''Hyrule Warriors' 3D action game announced for Wii U [Update: Trailer added]'. Engadget. Retrieved May 6, 2018.
- ^Gera, Emily (December 18, 2013). 'The Legend of Zelda and Dynasty Warriors come together in new Wii U release for 2014'. Polygon. Retrieved February 9, 2014.
- ^Salter, Ben (June 25, 2014). 'Hyrule Warriors interview: Aonuma, Hayashi and Koinuma talk puzzle elements, the Zelda essence and development freedom'. MMGN. Archived from the original on May 13, 2015. Retrieved July 25, 2015.
- ^Sato (May 22, 2014). 'Nintendo And Tecmo Koei Discuss How Hyrule Warriors Came To Be'. Siliconera. Retrieved May 23, 2014.
- ^Sato (May 23, 2014). 'Hyrule Warriors Is Part Of Aonuma's Plan To Break Away From Zelda Traditions'. Siliconera. Retrieved May 23, 2014.
- ^Glaser, Noah (May 17, 2014). 'Tecmo Koei Hopes Hyrule Warriors Will Sell A Million Copies'. Hidden Triforce. Retrieved May 6, 2018.
- ^Ramsay, Randolph. 'E3 2014: Hyrule Warriors Could Be the Dynasty Warriors Game for You'. GameSpot. Retrieved July 27, 2014.
- ^Romano, Sal. 'Hyrule Warriors screenshots introduce Lana, Agitha, Zant, and Argorok'. Gematsu. Retrieved July 27, 2014.
- ^'ゼルダ無双' [Character: Zelda Musō]. GameCity (in Japanese). Nintendo, Koei Tecmo. Retrieved July 27, 2014.
- ^'Hyrule Warriors Screenshots Show Ganondorf, Zant And Ghirahim In Action'. Siliconera. Retrieved September 15, 2016.
- ^Matulef, Jeffrey (August 13, 2014). 'Hyrule Warriors had designs for a female Link'. Eurogamer. Gamer Network.
- ^Hyrule Warriors Official Game Guide. Prima Games. p. 246.
Linkle: Female version of the hero Link. Created to be like a little sister to Link.
- ^@zelda_musou (August 28, 2014). '「ゼルダ無双」公式'. Twitter. Retrieved November 14, 2015.
設定資料集の没ネタキャラだったのに「リンクル(仮)」を挙げて頂く方、多いですね...。本編で採用したほうがよかったのかしら...。
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- ^'Here's How Amiibo Works With Hyrule Warriors'. IGN.
- ^ ab'Play as the Villians in Hyrule Warriors DLC'. IGN. Retrieved October 28, 2014.
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- ^Casey. 'Hyrule Warriors' Link's Awakening DLC Pack Will Release June 30th'. Siliconera. Retrieved June 28, 2016.
- ^https://www.ign.com/articles/2016/09/01/zelda-hyrule-warriors-legends-spirit-tracks-phantom-hourglass-dlc-revealed
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- ^Carter, Chris (June 22, 2015). 'Hyrule Warriors on 3DS will have more extra content than we thought'. Destructoid. Archived from the original on June 23, 2015.
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- ^McWhertor, Michael (November 12, 2015). 'Hyrule Warriors Legends for 3DS will include a new female Link, called Linkle'. Polygon. Vox Media. Archived from the original on November 13, 2015. Retrieved November 13, 2015.
- ^Sato (December 10, 2015). 'Hyrule Warriors Legends Adds A New 'My Fairy' System'. Siliconera. Curse. Archived from the original on December 12, 2015. Retrieved December 12, 2015.
- ^'They finally gave Ganondorf a trident in Hyrule Warriors Legends'. Destructoid.
- ^Osborn, Alex (September 8, 2015). 'Toon Link Joins Hyrule Warriors Legends as a Playable Character'. IGN. Ziff Davis. Archived from the original on September 9, 2015. Retrieved September 9, 2015.
- ^Copeland, Wesley (September 21, 2015). 'Hyrule Warriors Won't Have 3D on Older 3DS Models'. IGN. Ziff Davis. Archived from the original on September 21, 2015. Retrieved September 21, 2015.
- ^Carter, Chris. 'Hyrule Warriors confirmed for Switch in 'Definitive Edition' form'. Destructoid. Retrieved January 11, 2018.
- ^ ab'Hyrule Warriors for Wii U Reviews'. Metacritic. CBS Interactive. Retrieved April 4, 2016.
- ^'Hyrule Warriors Legends for 3DS Reviews'. Metacritic. CBS Interactive. Retrieved April 4, 2016.
- ^'Hyrule Warriors: Definitive Edition for Switch Reviews'. Metacritic. CBS Interactive. Retrieved March 19, 2019.
- ^'Review: Hyrule warriors is a weird crossover that isn't afraid to break the rules'. Computer and Video Games. Retrieved March 25, 2016.
- ^ ab'Hyrule Warriors review: A Skyward Link to the Twilight Ocarina'. Destructoid. Retrieved September 17, 2014.
- ^'EGM Review: Hyrule Warriors'. Electronic Gaming Monthly. Retrieved November 1, 2014.
- ^ ab'Hyrule Warriors review'. Eurogamer. Retrieved September 17, 2014.
- ^ abRomano, Sal (August 5, 2014). 'Famitsu Review Scores: Issue 1340'. Gematsu. Retrieved August 5, 2014.
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- ^ ab'Hyrule Warriors review'. GamesRadar. Retrieved September 17, 2014.
- ^ ab'Hyrule Warriors review'. GameSpot. Retrieved September 17, 2014.
- ^ ab'Hyrule Warriors review'. GameTrailers. Retrieved September 17, 2014.
- ^ ab'Hyrule Warriors review'. Giant Bomb. Retrieved September 17, 2014.
- ^ abOtero, Jose (September 17, 2014). 'Hyrule Warriors Review'. IGN. Retrieved September 17, 2014.
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Collaboration between Nintendo's The Legend of Zelda series and Dynasty Warriors series called Hyrule Warriors: Definitive Edition (for Nintendo Switch) was released in the West in May. It exceeded sales expectations.
- ^https://sites.google.com/site/gamedatalibrary/games-by-platform/nintendo-switch
Hyrule Warriors Legends Walkthrough
External links[edit]
Release Date | August 14, 2014 |
Composers | Masato Koike, Yuki Matsumura. Koji Kondo, Akito Nakatsuka, Hajime Wakai, Toru Minegishi |
Classification | Game Soundtrack – Unofficial/Gamerip |
Platforms | Nintendo Wii U, Nintendo 3DS, Nintendo Switch |
Products | Hyrule Warriors |
Hyrule Warriors Legends Dlc Codes
01. The Legend of Zelda – Title Screen
02. Hidden Skill Training: Twilight Princess
03. House: Ocarina of Time
04. Hyrule Field Main Theme – Normal
05. Hyrule Field Main Theme – Pause Menu
06. Hyrule Field Main Theme – Enemy Keep
07. Hyrule Field Main Theme – Focus Magic
08. Solidus Cave – Normal
09. Solidus Cave – Pause Menu
10. Solidus Cave – Enemy Keep + Focus Magic
11. Solidus Crystal Cave – Normal
12. The Legend of Zelda – Select Scenario (Music Player Version)
13. Solidus Crystal Cave – Pause Menu
14. Solidus Crystal Cave – Enemy Keep + Focus Magic
15. The Legend of Zelda – Select Scenario (Legend Mode Clear)
16. The Legend of Zelda – Settings Menu
17. Adventure of Link – Title Screen (Alternate Title)
18. Cinematic – This is how it begins…
19. Cinematic – This is how it begins…(Japanese)
20. Cinematic – The Triforce: Harmonious Union of Power, Wisdom and Courage
21. Cinematic – The Triforce: Harmonious Union of Power, Wisdom and Courage (Japanese)
22. In the Greenwood – Pause Menu
23. In the Greenwood – Enemy Keep + Focus Magic
24. Eclipse of the Sun – Normal
25. Eclipse of the Sun – Pause Menu
26. Eclipse of the Sun – Enemy Keep + Focus Magic
27. Hammer of Stones – Normal
28. Hammer of Stones – Pause Menu
29. Hammer of Stones – Enemy Keep + Focus Magic
30. Sequence of Drops – Normal
31. Sequence of Drops – Pause Menu
32. Sequence of Drops – Enemy Keep + Focus Magic
33. Hyrule Field: Twilight Princess – Normal
34. Hyrule Field: Twilight Princess – Pause
35. Hyrule Field: Twilight Princess – Enemy Keep + Focus Magic
36. Remnants of Twilight – Normal
37. Remnants of Twilight – Pause Menu
38. Remnants of Twilight – Enemy Keep + Focus Magic
39. Skyloft: Skyward Sword – Normal
40. Skyloft: Skyward Sword – Pause Menu
41. Skyloft: Skyward Sword – Enemy Keep + Focus Magic
42. Heart of the End – Normal
43. Heart of the End – Pause Menu
44. Heart of the End – Enemy Keep + Focus Magic
45. Silent Guardians – Normal
46. Silent Guardians – Pause Menu
47. Silent Guardians – Enemy Keep
48. Silent Guardians – Magic Focus
49. Silent Guardians: Temple – Normal
50. Sandstream – Enemy Keep
51. Silent Guardians: Temple – Pause Menu
52. Psychostorm – Normal
53. Psychostorm – Pause Menu
54. Psychostorm – Enemy Keep + Focus Magic
55. Eclipse of the Moon – Normal
56. Eclipse of the Moon – Pause Menu
57. Eclipse of the Moon – Enemy Keep
58. Eclipse of the Moon – Focus Magic
59. Sandstream – Normal
60. Sandstream – Pause Menu
61. Sandstream – Focus Magic
62. Eclipse of the World – Normal
63. Eclipse of the World – Pause Menu
64. Eclipse of the World – Enemy Keep
65. Eclipse of the World – Focus Magic
66. Boss Battle: Ocarina of Time
67. Dinosaur Boss Battle: Ocarina of Time
68. Face a Crisis
69. Guilty Feeling
70. Mysterious
71. Have a Talk
72. Denouement
73. A Great Evil
74. Focal Line
75. Kakariko Village: Twilight Princess
76. Kumite: Skyward Sword
77. Under Siege
78. A Sister’s Farewell – Cia’s Defeat
79. Zelda’s Lullaby: Ocarina of Time
80. Bazaar: Skyward Sword
81. Fairy Fountain: Twilight Princess
82. Eclipse of the Moon: Ganon’s Tower – Normal
83. Eclipse of the Moon: Ganon’s Tower – Pause Menu
84. Eclipse of the World: Ganon’s Tower – Normal
85. Eclipse of the World: Ganon’s Tower – Pause Menu
86. Hard Linked
87. Boss Introduction
88. Master Sword Obtained
89. Victory
90. Defeat
91. Victory Animation
92. The Legend of Zelda: 8-Bit Adventure
93. Twilight Princess: 8-Bit Adventure
94. Majora’s Mask – Clock Town: 8-Bit Adventure